Working in the studio…. eggs, poop and bones!

So I’ve been making props, both for animation, and for content for the IMR.  Some of these are things that I haven’t totally decided what I’m doing with them exactly, but I’m learning that that’s the way my practice is working lately.  I seem to work really intuitively, and then re-evaluate, add and subtract, and pinpoint things later on.  I didn’t use to work this way, but maybe…. that’s my process maturing?

Anyway, here we have:

A giant paper-mache “egg” which I have since painted teal, and intend to use to animate something hatching from.

Morphoid poop and bones, made of Apoxie Sculpt.

Eggs (which I still plan to paint), and some paper-mache bone trials.  I don’t think I’ll be using these- they are not delicate enough for what I am intending.

There you have it.  Some more experimental work…. to see what might possibly do what I need it to.


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